These are the updated patch notes as seen in the readme file with the patch.
General Fixes
[ Fixed ] When spectating, buy menu won't switch tabs
[ Fixed ] Occasional HUD buttons displacement
[ Fixed ] Shoot + Zoom exploit with Sniper Rifle
[ Fixed ] Potential renderer crash
[ Fixed ] Score limit is correctly calculated in PowerStruggle
[ Fixed ] Vehicle damage direction display
[ Fixed ] Server crash when using last purchase to repeatedly buy vehicles
Updates and improvements
[ Updated ] Added health bar of player who just killed you
[ Updated ] Added automatic respawning in Instant Action/Team Instant Action, defaults to 20s after death
[ Updated ] Added new visual hit indicator asset - shows whether you hit a player or a vehicle
[ Updated ] Various messages for accessibility improvement
[ Updated ] Reworked options menu
Balance
[ Balance ] Increased melee damage, and improved its consistency
New Map
With this patch a new map arrives in the form of Ruins. This map is set in a church ruins environment and invites players to fight both inside and outside of the church itself. Below you can find a flythrouh video.
Crysis Wars features three multiplayer modes, including TeamInstantAction, a new match type that mixes fast-paced action in a team-based environment, in addition to the insanely frenetic gameplay style of InstantAction and the hardcore team-based PowerStruggle, both of which return from Crysis. The game will include 21 maps, six new maps for TeamInstantAction and InstantAction, and one for PowerStruggle and Crytek will also have a support team dedicated to meeting the needs of the Crysis Wars community.
Ruins is set in a church ruins environment where players are able to do combat both inside and outside the ruins. |